>>Television and radio
CBS This Morning: "Why Tetris is still popular, generations later"
Marketplace radio: "What you didn't know about Tetris"
WNYC/The Leonard Lopate show: "How Tetris Became an International Phenomenon"
C-SPAN BookTV: "The Tetris Effect"
CBS News: "The Tetris Effect, and how the game captured the world"
WTOP Radio: "The Tetris Effect"
Jill on Money: "#289 Talking Tetris"
Day 6, CBC Radio: "The secret cold war history of Tetris"
Radio New Zealand: "How Tetris can rewire your brain"
>>Print and online
The New York Post: "How Tetris Broke out of the Soviet Union"
WIRED: "How One Man Dreamed Up Tetris, the Game That Shook the World" [Excerpt]
WIRED UK: "Cracking the code: How to make your game a universal hit"
WIRED: Block Party: 3 Tetris Tidbits
Barnes & Noble Review: "The Building Blocks of Tetris"
The Spectator: "Is Tetris the greatest video game of all time?"
Shortlist: "Why Tetris is the most important video game ever made"
Monocle: Culture Briefing, Issue 97
Winnipeg Free Press: "Best books of 2016"
Entertainment Weekly: BookExpo America 2016: 11 best moments
CNET Magazine: "How Tetris Conquered the World" [Excerpt]
TWiT: "Tech News Today No. 1609"
The 404 podcast: "Exploding Samsungs and the History of Tetris"
CNET #OpenTab: "The Dark Side of Tetris"
New York Game Critics Circle Q&A/interview
Interview with journalist Paul Semel
io9/Gizmodo webchat Q&A session
Popzara: Podcast, Dan Ackerman talks The Tetris Effect
Warp Zoned: Winner: The Video Game Librarian Award
Gear Hungry: "The Tetris Effect"
Buy The Tetris Effect at:
New York native Dan Ackerman is a former radio DJ turned journalist. His work has appeared in publications including SPIN, Men's Journal, Blender and Maxim. Dan writes about technology as a Section Editor at CNET, and can be seen regularly on CBS This Morning and other TV news outlets.
The definitive story of a game so great, even the Cold War couldn’t stop it.
Tetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product which has now earned nearly $1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum of Modern Art, inspired a big-budget sci-fi movie, and been played in outer space?
A quiet but brilliant young man, Alexey Pajitnov had long nurtured a love for the obscure puzzle game pentominoes, and became obsessed with turning it into a computer game. Little did he know that the project that he labored on alone, hour after hour, would soon become the most addictive game ever made.
In this fast-paced business story, reporter Dan Ackerman reveals how Tetris became one of the world’s first viral hits, passed from player to player, eventually breaking through the Iron Curtain into the West. British, American, and Japanese moguls waged a bitter fight over the rights, sending their fixers racing around the globe to secure backroom deals, while a secretive Soviet organization named ELORG chased down the game’s growing global profits.
The Tetris Effect is an homage to both creator and creation, and a must-read for anyone who’s ever played the game—which is to say everyone.
Published by PublicAffairs/Perseus/Hachette
“The Tetris Effect is a page-turning, block-stacking, globe-trotting thriller/history book, covering the epic creation saga of one of the greatest video games ever made or played.” —ERNEST CLINE, author of Ready Player One
Available in the UK from Oneworld Publications
"The Tetris Effect explains how one guy in Russia with one little game ended up creating a global business and cultural phenomenon... Ackerman tells the story of the first and quintessential start-up." —DOUGLAS RUSHKOFF, author of Present Shock and Throwing Rocks at the Google Bus
“Tetris on the Game Boy has been the major handheld game of my life, and it’s still a daily addiction for me...The Tetris Effect is a great read on a game that has hypnotized my brain and probably yours too.” —STEVE WOZNIAK, cofounder of Apple
TV Talking head
Dan is a regular on-air contributor to CBS This Morning, CBSN, and the CBS Evening News, and has appeared on TODAY, Good Morning America, CNBC and other TV news programs.
In the new quarterly CNET print magazine, Dan writes about video games, computers, music and personal technology, and interviews tech designers and innovators.
Live from CNET
In addition to writing news and reviews, Dan frequently shoots video content from the CNET production studios in NYC, from hands-on product reviews to how-to segments.